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Sci-fi interface kit

CyberOps SOC HUD

Build a believable control room.

Fictional security, network, and server-health dashboards for sci-fi games and simulations.

Current price, license, version, and checkout details are shown on the marketplace.

CyberOps SOC HUD security operations demonstration with synthetic alerts and cyan interface panels
Genuine demo capture. All network and security data shown is fictional.

Where it fits

CyberOps SOC HUD

Create a coherent control-room interface for a sci-fi game or simulation. CyberOps SOC HUD brings security operations, network topology, and server-health screens into one themed uGUI visual system.

Customize three themes, resize nine-sliced panels, edit TextMeshPro labels, and reuse the icons and animated widgets. The demonstration shows synthetic status changes, alerts, navigation, and theme switching.

Watch the published demo on YouTube ↗
01

Three dashboard layouts

Security Operations, Network Topology Monitor, and Server Health screens with a component gallery.

02

Reusable visual language

50 cybersecurity/network icons, nine-sliced UI sprites, editable labels, and coordinated Cyan, Blue, and Emergency themes.

03

Animated components

Gauges, progress bars, alerts, status indicators, tabs, tooltips, and a reproducible demo-scene builder.

Check your project

Know the setup
and the scope.

A fictional interface kit, not real cybersecurity or network-monitoring software. Demo data does not connect to, monitor, or control real systems.

Requirements
Unity 2022.3 LTS, uGUI, and TextMeshPro
Validated pipeline
Built-in; test other pipelines in your target project
Data
Synthetic offline demonstration; host integrations are your own implementation
Included font
Inter Regular with SIL Open Font License notice

Start with a small example

Your first integration.

Use the package documentation alongside these steps. Confirm the version you have installed before following a platform-specific workflow.

Read the quick-start guide
  1. Create or open a Unity 2022.3 LTS project with uGUI and TextMeshPro.
  2. Import Assets/CyberOpsHUD and open Demo/CyberOpsHUD_Demo.unity.
  3. Press Play to explore screens, alerts, themes, and synthetic status changes.
  4. Reuse the documented components in your own Canvas. Replace demo drivers when connecting game-owned data.

Before you buy

A few useful details.

Does it monitor a real network?

No. It is a visual interface kit with locally generated demonstration data.

Can I change the colors and text?

Yes. Themes use ScriptableObjects, labels use TextMeshPro, and panels are designed for nine-slice resizing.

Is a network service or account required?

No. The included demonstration operates offline. External data connections are not included.

CyberOps HUD

See the current release.

Review the package details and license on the Unity Asset Store, or ask a setup question first.